She gives off an air of both confidence and competence, portraying a woman who really could be the leader of a wide-spread menacing crew. The game’s plot truly starts when she swipes the Magic Lamp from Scuttle Town’s local archaeologist, Mimic. A pirate queen of the seven seas, Risky is very greedy but also very quick to act on her ambitions. The villain of the title, Risky Boots, returns from the previous game as well, holding a grudge against Shantae for defeating her last time. While she is a little irresponsible, she’s dedicated and wants to do the right thing regardless of the risk. ![]() Shantae laughs, she cries, she gets angry… and for it, she’s a better-written character. Women are people just like men, just as varied, complex, and yes, emotional. Far too often, you’ll see people try to play up the image of a stone-cold badass as what a strong female character should be, but that’s not what makes a good female character, because that’s not what makes a good character at all. She wears her emotions on her barely-existent sleeves, and that’s not a bad thing. Our heroine, Shantae, is a fairly likeable character all-around, though she is a bit impulsive. There’s even a zombie girl using a spider web information network. While there are some serious moments, particularly towards the end, it’s a fun romp through the world of Sequin Land. The plot itself is largely a light-hearted affair, with Shantae trying to beat Risky to the punch collecting magic artifacts to stop her from using a magic lamp to do… whatever it is Risky’s planning to do. Shantae Advance never left the development stage, but elements of it were incorporated into today’s game, released in 2010 to DSiWare and ported to PC with some upgrades in 2014: Shantae: Risky’s Revenge.Īs a sequel, Shantae: Risky’s Revenge does a good job recapping the events of the previous game and getting new players up to date, making the game a good jumping on point for players new to the series. ![]() For years they struggled to come up with a worthwhile sequel for their IP. WayForward didn’t give up on Shantae, though. Unfortunately for dear WayForward, just a year before the Game Boy Advance had been released, almost nobody had been paying attention to the now-outdated Color system. Once upon a time, back in ye olden days of 2002, a little-known developer known as WayForward Technologies published a gem of a game known as Shantae for the Game Boy Color.
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